Posts Tagged ‘diablo 3 review


Diablo III Update – Vast Improvement

diablo_3My last post about D3 wasn’t very complimentary because, to put it simply, the game wasn’t working for shit.

Good news is that Blizzard have sorted out the “Error 37” issue and I’ve finally been able to log some solid game time (much to the detriment of my sex life).

I’ve only been playing the Starter Edition but D3 already has it’s claws in me. Like its predecessors, Diablo III is dark, atmospheric and badass. The art direction on the game is insane, as is the level of detail. It’s still early days for me playing this game, but here’s what I like so far:

In-game physics:


The Tiger Gets Diablo III. Bangs. Head. Against. Wall.

Diablo_III_coverTwelve fucking years man, twelve fucking years! That is a long-ass time to wait for a game sequel to come out – you’d expect the final product to run like clockwork, right?

WRONG MUTHUFUKKAH! On the weekend I got my dirty paws on the “Starter Edition” of D3 just to see if my Macbook can handle it before I fork out R630 rand on this game.

Cause that’s a lotta flippin’ DOUGH y’know? Almost half a tank of petrol right there!

After some issues with the guest pass, I download the game (it’s nearly 8 gigs so prepare yourself for some hardcore bandwidth face-raping) and fired it up, all excited and ready to slay EVEEERRRRRYYYYYYTTTHHHIIIINNNNGGGGGG!